Call for papers

The aim of the conference is to focus on smart novel ideas and smart customization of existing modeling and rendering techniques for effective Computer Graphics applications. The goal is also to bring together practitioners, users and researchers, which will hopefully inspire further collaboration between participants particularly between academia and industry.

The topics are (but not limited to):
Modeling
Rendering
Animation
Imaging and image processing
Human-Computer Interaction
Graphics systems
Applications
Information visualization
Volume graphics
Web graphics

In particular, we are looking for:

Tricks and Hacks: clever ways to optimize or otherwise improve known techniques or algorithms for real-world applications
Original Techniques and Algorithms: new ways to solve real problems. Methods that offer improvements over ones in common use.
Experience/Advice: how to make practical use of known research results. For example, what are the parameter settings that really work? How much precision is needed? How many data points?

Important Dates:
Submission deadline (extended!): July 31, 2016
Notification: August 30, 2016
Camera ready: September 7, 2016

Submission
Electronic submission of all papers is mandatory. Papers must be written in English, must be anonymized, should not exceed 10 pages in length, and must be formatted according to the Eurographics Computer Graphics Forum publication guidelines. This event uses a double-blind reviewing approach, so please remove all personal data (like such as authors, affiliations, etc.) from your submission. Reviewers are asked to keep confidential all materials sent to them for evaluation.

We are planning special issues of contributions presented at STAG 2016. In 2015, the authors of selected best papers were invited to submit an extended version of their works for review and potential publication in a Special Issue of the Computers and Graphics Journal, Elsevier.

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